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New interactive circuit idea

Glum76Posted on 05/28/07 at 20:10:09

Having seen numerous attempts at recreating large terriroty-oriented promotions like the NWA die out rather quickly, I figured I'd pitch to all of you a new kind of interactive circuit that might provide some entertainment if we can get it going.

Wrestling, just like movies and other forms of entertainment, is a collaborative medium.  To pull off a house show or a pay per view event, many creative and motivated people need to pull together toward a collective goal.  There are games and simulators out there that put a single user in charge of a promotion or a "universe," and there are roleplaying feds that feature dozens of people playing specific characters.

What I'm proposing is a single circuit run by about ten users with each member performing a specific backstage role. The time commitment would be minimal for everyone, and the experience might help all of the participants appreciate what goes into producing a single show or a full schedule of cards.

Here are the roles that would need to be filled in order to make something like this work:

V.P, Talent Relations
- Hires initial pool of talent
- Recommends new additions to the roster based upon storyline needs
- Makes decisions about wrestlers who are up for contract extensions

Head Writer
- Creates storylines in outline format
- Creates character arcs for featured wrestlers to develop their characters
- Works with the Booker to draft storylines to build to specific PPV matches

Television Producer
- Develops segments for TV shows
- Writes promotional videos
- Assists the  Head Writer in scripting promos for main event-level wrestlers

Assistant Writer
- Scripts promos for midcard wrestlers
- Pitches ideas to the Booker and Head Writer

Booker
- Creates match lineups for Pay Per View events
- Approves or rejects storylines submitted by head writer
- Oversees the booking committee
- Selects wrestlers to be pushed or de-pushed

Primary Road Agent
- Recommends match lengths and helps script finishes for upper midcard and main event matches
- Recommends changes to movesets and finishers for upper midcard and main event wrestlers
- Member of the booking committee

Secondary Road Agent
- Recommends match lengths and helps script finishes for midcard and preliminary matches
- Recommends changes to movesets and finishers for upper midcard and main event wrestlers
- Member of the booking committee
     
VP, Marketing
- Names Pay Per View events
- Selects theme music for wrestlers and events
- Develops slogans, t-shirts, and catcphrases

What do you guys think?  Would anyone be interested in this?  If so, I can flesh it out even more, and write out from start to finish how each show would come together.
King UnrightPosted on 05/28/07 at 20:56:54

Hmm. It's different, I'll give you that.

I dunno, looks pretty good. It probably needs to be tweaked, but I'm not sure where. It could benefit from a test run to see where problems might arise..
Glum76Posted on 05/28/07 at 21:33:48

Hi King,

I agree that it probably needs to be tweaked, but that (to me) is part of the fun. What's the best way to divide up all of the responsibilities relating to putting on a show? How should it all come together? New positions can be created and job responsibilities can change.  People can get promoted.  Participants who don't pull their weight can be let go.  Everyone can evaluate the show afterward and come up with ideas as to how to make it better.  

Everyone who runs a TNM circuit realizes that they have strengths and weaknesses.  Some are better at coming up with storylines, others are better at coming up with gimmicks and scripting promos.  Some are great with tag team names and PPV concepts, others are better at keeping the roster fresh and balanced.  This allows people to play a role that they like and let others worry about the rest of the details.

Still, if you have any specific ideas as to how I can tweak things to get something like this up and running, let me know.  



lazy_duckPosted on 05/29/07 at 01:49:49

NWA would have worked I believe but the members just faded away, But anyway it sounds fun, I would be interested in trying something like that
The PhantomPosted on 05/30/07 at 03:32:24

On 05/29/07 at 01:49:49, lazy_duck wrote:NWA would have worked I believe but the members just faded away
This is true.

Interest is high in the beginning but it's hard to maintain it. If you want to do a committee type thing, I would suggust a rotation of tasks. I wouldn't think the roster would need to change that often, but maybe I'm wrong. And keep the # of people small, at least in the beginning. It's easier to expand than contract.
shapyPosted on 05/31/07 at 06:36:40

I am definitely up for trying this out. I'd like to discuss it more and contribute in any capacity possible.
wicked_rexPosted on 05/31/07 at 17:35:36

I'd like to give it a shot, as well.
mamushiPosted on 06/03/07 at 16:50:45

awesome concept.  I'd definitely like to be involved in some sort of writing/booking capacity.
Critic of the DawnPosted on 06/03/07 at 18:01:38

Interesting concept, but with 8 positions it's perhaps a bit overly ambitious.  I'd suggest trimming it down to 3 or 4 positions if you don't want to fall victim to the normal fate of large, multi-participant TNM games.  (Which, for those unfamiliar with the concept, is to start strong, then have 2 or 3 people drop out after the first couple weeks, which leads to a cascading tide of indifference to the project from most members.  Only a few of the most interested remain at this point, and since the project was designed for a much larger group, the fun and challenge is gone and they eventually decide to give up.)

Maybe something like this:

General Manager, aka Vince McMahon, Dammit!
-Receives reports and suggestions from all other participants.
-Assigns other participants tasks as needed.
-Ultimately has the final say in what happens.

Head Booker
-Lays out shows, deciding on match length, interviews, etc.
-Writes interview segments with the assistence of the Head Writer.
-Presents layout outline to the General Manager for review prior to running card.
-Runs the simulation and posts the results.

Head Writer
-Developes gimmicks.
-Works with Head Booker to script interview segments.
-Reccomends feuds and gimmick matches.
-Works with Talent Relations to decide who should be pushed.
-Presents feud ideas and push suggestions to the General Manager for review.

Talent Relations
-Hires and fires wrestlers.
-Selects theme music for wrestlers.
-Works with Head Writer to decide who should be pushed.
-Deals with no-show and injury situations.
-Conducts a semi-annual review of the roster to determine who to cut.
-Reports suggestions for new talent and who isn't working out to the General Manager.

Eric "Critic of the Dawn"
shapyPosted on 06/06/07 at 21:02:49

so... where do we go from here? does someone need to take the initiative and just start up a fed and get volunteers?