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Strength

Jimbo_from_MemphoPosted on 09/12/05 at 23:53:37

Someone brought up the disparity between a headbutt from the Big Show compared to a headbutt delivered by Rey Mysterio. This brings up a point that I've wondered about before. The absence of any sort of strength rating for the wrestlers.

I know it is reflected by the fact that the stronger guys will tend to have the power moves in their moveset, but I think that sometimes it tends to be given short shrift. It would seem to be common sense that the same move delivered by a 300-pounder would cause more damage than when delivered by a cruiserweight.

This could be solved in any number of ways, including adding a strength rating (probably too involved a solution), to having a field you could check if the wrestler could be considered a "power" wrestler, and it would add damage to any moves that wrestler makes.

This field (or a similar one) could be used on wrestlers like Bret Hart and Ric Flair who deliver more "oompf" with their signature moves than the average jobber.

My two cents.
americamamushiPosted on 09/13/05 at 00:08:20

Interesting.  Given all the depth that Olly has put into TNM that we don't even realize all the time, there's the possibility that something like this is already implimented in some fashion.  Perhaps build plays a roll?  I'm curious to see what Oliver has to say about this next time he's on the boards.
Rick GarrardPosted on 09/13/05 at 01:39:14

I'm pretty sure to agree with Mamushi here.  I'd have to guess that the weight, height, and body type all play a role in move damage multipliers.
Jimbo_from_MemphoPosted on 09/13/05 at 01:46:16

If that is the case, then that is totally cool. I have just never seen it addressed before.
Critic of the DawnPosted on 09/14/05 at 15:53:58

On 09/13/05 at 01:39:14, Rick Garrard wrote:I'm pretty sure to agree with Mamushi here. I'd have to guess that the weight, height, and body type all play a role in move damage multipliers.
I am fairly certain that they do indeed.  I'm not sure how much of a role that is, but I gather that some effect is there.  Additionally, moves DO do more damage when used by wrestlers with higher pushes already.  If memory serves, the formula looks something like:

(PushX/PushY) * (Random number from 1 to Move Damage).

So if The Rock is facing Brooklyn Brawler, and punches him, the formula would look like this:

(100/50) * (1 to 15)

This would give Rocky an effective punch damage of 2 to 30 against a jobber like Brawler before factoring in other things such as weight, body type, etc..

If Brawler retaliates with a punch of his own, it'd be:

(50/100) * (1 to 15)

This gives Brawler a punch damage of 1 to 7.  This would also be modified somewhat by Brawler's weight, body type, and so on.

Eric "Critic of the Dawn"