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New Mystery Oppoent's Option and a couple others

Mr. Ken KennedyPosted on 09/14/07 at 00:20:19

1. How about a couple of new features when choosing a mystery opponent: I suggested these years ago, but to my knowledge they have never been implemented

After you schedule a card and have a mystery opponent for a particular wrestler before choosing the opponent it would ask you for a maximum weight and sexfor the opponent (would come in handy if a cw/or woman's title is on the line in the match)? (I know you can use the ~ key, but you would have to search through a lot of wrestlers sometimes to find a person that matches the weight requirements. Also would include a minimum/maximum workrate, and push, you could even have a minimum weight too if you don't want a CW challenging for your World title

2. How about a flag in the foreign objects editor/creator that basically says that the object breaks upon impact (can only be used once) ie. a light tube
3. Another flag in the foreign objects editor which could be added is: using object can end match (same as a move) (like for example a barbed wire baseball bat would probably end a match, while a foam finger would not)
4. The ability for a dive to end a match, and the dives name to come up as the move that ends the match instead of Chris Jericho defeats Bid Daddy V via pinfall it would say Chris Jericho defeats Big Daddy V after a plancha (or whatever dives is in his arsenal)
5. If a Wargames match consists of less than four men on a team then the Winning and Losing teams would show up in the tag team and three man tag team ratings as a win and a loss respectively
6. a true WWE style Last Man Standing Match (without pins)
7. Wrestling Magazine style ratings (a out of circuit plugin that would break down the ratings for each circuit and give a list of the top 10-20 (selectable) singles and tag teams amongst all your circuits) (You know kind of like the monthly ratings in PWI and other "mark" magazines.

Here are some more suggestions that I made a few years back on my old profile:

http://www.tnm7.de/cgi-bin/yabb/YaBB.cgi?board=wishlist;action=display;num=1086248287
LillaThrillaPosted on 09/14/07 at 17:03:08

On 09/14/07 at 00:20:19, Mr. Ken Kennedy wrote:1. How about a couple of new features when choosing a mystery opponent: I suggested these years ago, but to my knowledge they have never been implemented

After you schedule a card and have a mystery opponent for a particular wrestler before choosing the opponent it would ask you for a maximum weight and sexfor the opponent (would come in handy if a cw/or woman's title is on the line in the match)? (I know you can use the ~ key, but you would have to search through a lot of wrestlers sometimes to find a person that matches the weight requirements. Also would include a minimum/maximum workrate, and push, you could even have a minimum weight too if you don't want a CW challenging for your World title
Added to the list.

2. How about a flag in the foreign objects editor/creator that basically says that the object breaks upon impact (can only be used once) ie. a light tube
Added and very much agreed.

3. Another flag in the foreign objects editor which could be added is: using object can end match (same as a move) (like for example a barbed wire baseball bat would probably end a match, while a foam finger would not)
Mick Foley would debate whether a barbedwire bat is gonna end a match.  Also, it could be a loaded foam finger. :P

I think this is more of a factor of how you set damage.  If you set foam finger to really low damage like 5 or 10 then its not really likely to end a match, and same with barbedwire bat (set to like 200 if you want it be sold like death).  I would say 99% of weapons can end a match.  And really why would you hit someone with a foam finger?

4. The ability for a dive to end a match, and the dives name to come up as the move that ends the match instead of Chris Jericho defeats Bid Daddy V via pinfall it would say Chris Jericho defeats Big Daddy V after a plancha (or whatever dives is in his arsenal)
Added, though I'm not sure I recall ever seeing a dive end a match.

5. If a Wargames match consists of less than four men on a team then the Winning and Losing teams would show up in the tag team and three man tag team ratings as a win and a loss respectively
I don't think this can't work because War Games are programmed seperately from regular matches so TNM isn't capable of recognizing them.

6. a true WWE style Last Man Standing Match (without pins)
Added.

7. Wrestling Magazine style ratings (a out of circuit plugin that would break down the ratings for each circuit and give a list of the top 10-20 (selectable) singles and tag teams amongst all your circuits) (You know kind of like the monthly ratings in PWI and other "mark" magazines.
How would rankings be determined for such a plugin?  You've already got W/L records within the program.  Streak?  Heat?
King MunshunPosted on 09/14/07 at 17:11:48

On 09/14/07 at 17:03:08, LillaThrilla wrote:Added, though I'm not sure I recall ever seeing a dive end a match.
Edge's debut match was against one of the Boricuas. He did a dive between the ropes that i think was going to end up as a head scissors, but he landed on the guy's shoulders awkwardly. He had to be stretchered out and Edge won via countout.
C-R-P-L-SPosted on 09/14/07 at 18:30:16

Weapons can already break. There is rarely only one light-tube used in a match when they're involved.
626punkPosted on 09/14/07 at 20:16:45

On 09/14/07 at 17:03:08, LillaThrilla wrote:
And really why would you hit someone with a foam finger?
I take it you didn't see the match at a WCW PPV (Don't remember which one) where Jeff Jarrett and Buff Bagwell were fighting, and Jeff Jarrett used a kid's foam guitar. And the sad thing is, Bagwell sold the move like it hurt.
LillaThrillaPosted on 09/14/07 at 20:19:13

On 09/14/07 at 18:30:16, C-R-P-L-S wrote:Weapons can already break. There is rarely only one light-tube used in a match when they're involved.
CAN break being the key here.  You hit someone with a light tube and its gonna break.

Depending on your whims, you may also want guitars and wooden chairs to always shatter upon use; they usually do in real life but thats because they're usually used for shattered-over-the-head dramatic uses.  I've seen people deliver guitar shots to the back where the guitar doesn't break and some people don't want that.  There's a difference between "can break" (ex: a table) and WILL break (ex: a light tube).

Back to the "more than one light tube" thing, if I grab a light tube then yeah I'll probably be going back for more.  But each light tube I use will only be good for one use so I'll have to go get another one.  There shouldn't be any.

Is it a high priority item?  No.  But this is a WISH list after all. :P
Mr. Ken KennedyPosted on 09/15/07 at 03:45:43

When I brought up the dives thing I meant mainly for matches with Falls Count Anywhere rules
Rick GarrardPosted on 09/16/07 at 01:15:00

On 09/14/07 at 00:20:19, Mr. Ken Kennedy wrote:1. How about a couple of new features when choosing a mystery opponent: I suggested these years ago, but to my knowledge they have never been implemented

After you schedule a card and have a mystery opponent for a particular wrestler before choosing the opponent it would ask you for a maximum weight and sexfor the opponent (would come in handy if a cw/or woman's title is on the line in the match)? (I know you can use the ~ key, but you would have to search through a lot of wrestlers sometimes to find a person that matches the weight requirements. Also would include a minimum/maximum workrate, and push, you could even have a minimum weight too if you don't want a CW challenging for your World title
This is sort of already in there... since now you have the option to choose which wrestlers are available as the mystery opponent in the match.

2. How about a flag in the foreign objects editor/creator that basically says that the object breaks upon impact (can only be used once) ie. a light tube
that would be good but I believe it was once mentioned that Foreign Objects can't have any more flags added to them for coding purposes.

3. Another flag in the foreign objects editor which could be added is: using object can end match (same as a move) (like for example a barbed wire baseball bat would probably end a match, while a foam finger would not)
Have you ever seen a foam finger loaded with a brick?

7. Wrestling Magazine style ratings (a out of circuit plugin that would break down the ratings for each circuit and give a list of the top 10-20 (selectable) singles and tag teams amongst all your circuits) (You know kind of like the monthly ratings in PWI and other "mark" magazines.
Isn't this already in there too?  Rankings listing?  Granted you would have to dump each to a text file and then compile them if you are running more than a circuit at a time.
Mr. Ken KennedyPosted on 09/16/07 at 02:04:26

Yeah, I know about the new mystery opponents options that are in place. However you would still have to search through a list of wrestlers and finding ones with the right weight requirements may take a while. My question is with the new features can you bring up their mini-profile when when you are looking through the list to choose the possible mystery guys? I'm not using the new version yet, because I'm not on my computer and since my CPU don't have internet access I can't download it (it's a really old computer)
91Posted on 09/16/07 at 20:49:25

On 09/14/07 at 17:03:08, LillaThrilla wrote:

And really why would you hit someone with a foam finger?
Because he was ragging on my mother.
Rick GarrardPosted on 09/16/07 at 21:12:10

the foam finger is best used in Rock formation...

ya know...

shine that sumbitch up, turn it sideways and stick it right up his rooty poo candy ass?
LillaThrillaPosted on 09/17/07 at 05:07:45

On 09/16/07 at 21:12:10, Rick Garrard wrote:the foam finger is best used in Rock formation...

ya know...

shine that sumbitch up, turn it sideways and stick it right up his rooty poo candy ass?
Somehow I sense that is probably a DQ...  :P