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TNM 3:16 Forums
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Two Requests
Crpls | Posted on 10/07/05 at 02:01:32 1. Can we get a Strict Push option in TweakCirc? In a TNM where I have multiple circuits, sometimes I have circuits that I use it and some that I don't. Yeah, I can change it back and forth, but you could do that for time limits and a few other things too. It would just be nice. :) 2. Complete foreign object integration. Many of the flags are still useless, and no matter what, you can always hit people with it, even if it's unchecked (i.e. strap). While choking and ramming/throwing into do work, 99% of all uses is just hitting. Like I said, on strap, I don't have hit checked, just whip, choke, can tie, etc. |
John Proulx | Posted on 10/08/05 at 05:39:53On 10/07/05 at 02:01:32, Crpls wrote:1. Can we get a Strict Push option in TweakCirc? In a TNM where I have multiple circuits, sometimes I have circuits that I use it and some that I don't. Yeah, I can change it back and forth, but you could do that for time limits and a few other things too. It would just be nice. :)I wouldn't mind seeing this -- even better would be the ability to select Strict Push for specific wrestlers. On 10/07/05 at 02:01:32, Crpls wrote:2. Complete foreign object integration. Many of the flags are still useless, and no matter what, you can always hit people with it, even if it's unchecked (i.e. strap). While choking and ramming/throwing into do work, 99% of all uses is just hitting. Like I said, on strap, I don't have hit checked, just whip, choke, can tie, etc.This has been an issue for a while. I recall Oliver mentioning a while back that at some point, the code got either taken out or lost, and now there's no room in the match engine to reinstate it. Really, though, if it's not going to be fixed, what should be done is to remove the stuff that doesn't work from the editor screen (if nothing else, I assume the code can be "commented out"). |
Oliver Copp | Posted on 10/22/05 at 12:44:13 I've put it on the list. Thanks! |