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TweakCirc/DQ Options Question

TheImpalerTMXPosted on 12/11/08 at 18:38:18

In the circuit I'm running now (4 cards down, look for it to be posted soon for what it's worth) I've actually decided to play with the seeds. Some things indicate what setting something to "0" will do, but should assumptions be made about those that don't?

In my case I want unmasking to always result as a DQ. Do I achieve this by setting it to 0? Or will setting it to 0 completely ignore it as a disqualification? I'm assuming setting it to 1 would make it a statistical improbability, but I figured I'd ask anyway. It doesn't hurt to learn more about the ins and outs of the program.
King MunshunPosted on 12/11/08 at 18:43:53

Setting the seed number higher makes it LESS likely to happen (i.e. setting it to 200 or higher). Setting it lower (to 5 or 1) makes it significantly more likely to happen.

I THINK setting it to 0 disables it entirely, but I could be wrong.