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Weapons/foreign objects questions

Job Van DamPosted on 06/10/04 at 15:49:58

I created several foreign objects where moves are supposed to be done with/onto/through them, but I've never actually seen it happen. I know that TNM7FE had the same problem. Is there any plans on changing that in the future, or am I just missing something?
Oliver CoppPosted on 06/11/04 at 20:05:31

From the code, TNM 7 SE does recognize and use user-created foreign objects. However, the built-in ones still are being treated preferentially..